Support fullscreen_motion in dispatcher definition

This commit is contained in:
Zakk
2025-04-16 04:20:46 -04:00
parent 167cda0f20
commit 919d1a9dbe
2 changed files with 10 additions and 10 deletions

View File

@@ -25,6 +25,7 @@ struct SMotionActionDesc {
int xray = 0;
float blurA = 1.0f;
std::string motionKeys = "abcdefghijklmnopqrstuvwxyz1234567890";
std::string fullscreen_action = "none";
};
inline UP<SGlobalState> g_pGlobalState;