Update for hyprland changes and some bug workarounds.
Added blur
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@@ -8,7 +8,7 @@ inline HANDLE PHANDLE = nullptr;
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class CHyprEasyLabel;
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struct SGlobalState {
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std::vector<CHyprEasyLabel*> motionLabels;
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std::vector<WP<CHyprEasyLabel>> motionLabels;
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};
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struct SMotionActionDesc {
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@@ -21,8 +21,11 @@ struct SMotionActionDesc {
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int borderSize = 0;
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CGradientValueData borderColor = CGradientValueData();
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int rounding = 0;
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int blur = 0;
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int xray = 0;
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float blurA = 1.0f;
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std::string motionKeys = "abcdefghijklmnopqrstuvwxyz1234567890";
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};
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inline std::unique_ptr<SGlobalState> g_pGlobalState;
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inline UP<SGlobalState> g_pGlobalState;
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