Files
ironbar-fork/src/modules/launcher/open_state.rs
2022-11-06 23:38:51 +00:00

49 lines
1.3 KiB
Rust

use crate::clients::wayland::ToplevelInfo;
/// Open state for a launcher item, or item window.
#[derive(Debug, Clone, Eq, PartialEq, Copy)]
pub enum OpenState {
Closed,
Open { focused: bool },
}
impl OpenState {
/// Creates from `SwayNode`
pub const fn from_toplevel(toplevel: &ToplevelInfo) -> Self {
Self::Open {
focused: toplevel.active,
}
}
/// Creates open with focused
pub const fn focused(focused: bool) -> Self {
Self::Open { focused }
}
/// Checks if open
pub fn is_open(self) -> bool {
self != Self::Closed
}
/// Checks if open with focus
pub const fn is_focused(self) -> bool {
matches!(self, Self::Open { focused: true })
}
/// Merges states together to produce a single state.
/// This is effectively an OR operation,
/// so sets state to open and flags to true if any state is open
/// or any instance of the flag is true.
pub fn merge_states(states: &[&Self]) -> Self {
states.iter().fold(Self::Closed, |merged, current| {
if merged.is_open() || current.is_open() {
Self::Open {
focused: merged.is_focused() || current.is_focused(),
}
} else {
Self::Closed
}
})
}
}